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Samsung Galaxy S23 vs S23+ vs S23 Ultra: What Are The Differences?

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Samsung Galaxy S23 vs S23+ vs S23 Ultra: What Are The Differences?

Samsung revealed its 2023 flagship line-up of smartphones in the Galaxy S23 series at its Galaxy Unpacked event on 1 February.

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Three devices were announced – the Samsung Galaxy S23, Galaxy S23+ and the Galaxy S23 Ultra – succeeding the Galaxy S22, Galaxy S22+ and the Galaxy S22 Ultra from 2022.

Which is the right Samsung Galaxy S23 device for you though? We’ve compared their specs against each other to help work out the differences between them and help you decide which one is the one for you if you’re in the market for a new Samsung device.

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Price

Let’s quickly start with price as this may determine which of the three Galaxy S23 devices is best for you, depending on your budget.

The Samsung Galaxy S23 is the cheapest, starting at £849 for the 128GB model. This is followed by the Galaxy S23+ which starts at £1049 for the 256GB model.

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The Galaxy S23 Ultra is unsurprisingly the most expensive, starting at £1249 for the 256GB model with 8GB of RAM.

Design

  • Galaxy S23: 146.3 x 70.9 x 7.6mm, 168g, IP68
  • Galaxy S23+: 157.8 x 76.2 x 7.6mm, 196g, IP68
  • Galaxy S23 Ultra: 163.4 x 78.1 x 8.9mm, 234g, IP68

The Samsung Galaxy S23 and S23+ share an identical design aside from their physical size, while the Galaxy S23 Ultra offers a slightly different look – much like we saw on the Galaxy S22 series.

All three devices have individual camera lenses on their rear – like the S22 Ultra did – with the S23 and S23+ ditching the camera housing this year too. There are three lenses on the S23 and S23+, while the S23 Ultra has additional sensors to the right of the three main lenses.

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The S23 Ultra also features a built-in S Pen, like the S22 Ultra also did, as well as a squarer frame and edges compared to the rounder and softer appearance of the S23 and S23+.

All three of the Galaxy S23 devices are IP68 rated for water and dust resistance and they all have centralised punch hole cameras at the top of their displays.

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The Galaxy S23, S23+ and S23 Ultra all come in Black, Cream, Green and Lavender colour options so there is no colour differentiation between the three models. They also come in a range of special edition colours if you pre-order.

Display

  • Galaxy S23: 6.1-inch, Full HD+, 48-120Hz
  • Galaxy S23+: 6.6-inch, Full HD+, 48-120Hz
  • Galaxy S23 Ultra: 6.8-inch, Quad HD+, 1-120Hz

The Samsung Galaxy S23 has a 6.1-inch display, while the S23+ has a slightly larger 6.6-inch display. The S23 Ultra is larger still, offering a 6.8-inch display.

The S23 and the S23+ both offer Full HD+ (2340 x 1080) resolutions, which deliver pixel densities of 425ppi and 398ppi, respectively. The S23 Ultra meanwhile, sticks with a Quad HD+ (3088 x 1440) resolution like its predecessor, resulting in a pixel density of 500ppi. The Ultra therefore delivers the sharpest display, as you might expect. It is also a curved display and it has S Pen support of course, while the S23 and S23+ are both flat displays and can’t be used with the S Pen.

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All three devices support HDR10+ and feature Gorilla Glass Victus 2 protection, and they all offer a variable refresh rate too. Though Samsung hadn’t confirmed at the time of writing, the S23 and S23+ are said to have an adaptable refresh rate between 48Hz and 120Hz, while the S23 Ultra is said to have between 1Hz and 120Hz.

Hardware and specs

  • Galaxy S23: Qualcomm Snapdragon 8 Gen 2, 8GB RAM, 256/512GB storage, 3900mAh
  • Galaxy S23+: Qualcomm Snapdragon 8 Gen 2, 8GB RAM, 256/512GB storage, 4700mAh
  • Galaxy S23 Ultra: Qualcomm Snapdragon 8 Gen 2, 8/12GB RAM, 256/512GB/1TB storage, 5000mAh

Moving onto what is under the hoods of these three flagship devices. It will come as no surprise if you followed the rumours in the run up to the S23 series launch that all the S23 models run on the Qualcomm Snapdragon 8 Gen 2 chipset, with no Exynos models this time around. It is a custom Snapdragon 8 Gen 2 chipset, which Samsung calls Snapdragon 8 Gen 2 Mobile Platform for Galaxy, and it’s said to have a slightly higher clockspeed than the standard Snapdragon 8 Gen 2 platform announced in November.

The S23 has 8GB of RAM and it comes in storage options of 128GB and 256GB, while the S23+ also has 8GB of RAM but it is offered in 256GB and 512GB storage options. The S23 Ultra meanwhile, comes in a choice of 8GB or 12GB of RAM, with storage options of 256GB, 512GB and 1TB. None of the S23 models offer microSD support for storage expansion so if you need plenty of storage, you need to think about that before you buy.

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Elsewhere on the hardware front, all three devices offer support for Dolby Atmos, as well as support for Wi-Fi 6E and Bluetooth 5.3. The Samsung Galaxy S23+ and Galaxy S23 Ultra also both support Ultra Wide Band (UWB), though the standard Galaxy S23 doesn’t.

The S23 Ultra has a 5000mAh battery capacity, while the S23+ has a 4700mAh capacity. While Samsung hadn’t detailed charging speeds at the time of writing, both are said to be capable of 45W fast charging. The S23 has the smallest battery capacity of the three models at 3900mAh and it’s also said to have slower fast charging, topping out at 25W. Remember it has a smaller screen to power though.

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All three models have an under-display fingerprint sensor and they are all eSIM compatible.

Cameras

  • Galaxy S23: 50MP main, 12MP ultra wide, 10MP telephoto, 12MP selfie
  • Galaxy S23+: 50MP main, 12MP ultra wide, 10MP telephoto, 12MP selfie
  • Galaxy S23 Ultra: 200MP main, 12MP ultra wide, 2x10MP telephoto, 12MP selfie

The Samsung Galaxy S23 Ultra continues to be the top-of-the-range for camera capabilities.

It offers a 200-megapixel main camera with an f/1.7 aperture and 85-degree field of view, a 12-megapixel ultra-wide angle sensor with f/2.2 aperture and 120-degree field of view, and two 10-megapixel telephoto lenses, one with an f/2.4 aperture and the other with an f/4.9 aperture, delivering 3x and 10x optical zoom and 100x Space Zoom.

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The S23 and S23+ meanwhile, come with a triple rear camera, comprising a 50-megapixel main sensor with f/1.8 aperture and 85-degree field of view, a 12-megapixel ultra-wide angle sensor with f/2.2 aperture and 12-degree field of view and a 10-megapixel telephoto sensor with f/2.4 aperture and 3x optical zoom capabilities.

Many of the same features are listed for all three devices, including portrait and video portrait modes, as well as 8K video recording capabilities at 30fps. There is also a new AstroHyperlapse mode that allows you to take photos of moving stars and it’s also possible to get a 50-megapixel RAW file from te ExpertRAW app compared to a 12-megapixel file as you could previously get from the Galaxy S22 series.

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On the front, all three devices have a 12-megapixel front-facing camera with f/2.2 aperture and an 80-degree field of view, which is an upgraded sensor from the Galaxy S22 models

Source: www.GhanaCNN.com

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Street Fighter 6 Review: The Next Fighting King?

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Street Fighter 6 review: The next fighting king?

After years of waiting, Street Fighter is finally back and stepping onto the latest consoles with Street Fighter 6, and while it doesn’t necessarily shout about its newness visually, there are some huge changes under the hood.

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With a significantly beefed-up singleplayer section of the game providing better on-ramps than ever, and a new control scheme that could completely rip up established assumptions about skill levels, it feels a bit like a fresh start for the fighting game giant.

A new scene

Street Fighter 6 makes some serious changes to how it feels to pick up a new game in the series – its main menu now presents you with a three-way split of modes.

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In the middle is the Battle Hub, the online centre of the game, where you can enter bouts against online opponents and work your way up the ranks while getting better all the time.

On the right, Fighting Ground lets you set up fights on your own, with special rules and training packs available to peruse, along with a fairly brief tutorial.

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Street Fighter 6 hands-on preview: The next fighting king? photo 1

Finally, the left-most option offers up World Tour, and it’s here that things have really evolved. This is a full single-player campaign that will see you control a customised character that you’ll level up by exploring locations, meeting members of the game’s roster and copying their moves, and completing quests.

It’s a really intriguing twist on how a fighting game can work and features open-world locations that are amusingly janky but full of funny touches and quest-givers. Each quest will generally help you master a mechanic, although some will prove more important to your skillset than others, and there are also a lot of cosmetics to unlock for your custom fighter.

It’s a nice way to introduce the different fighters on offer one by one, and to acclimatise you to their strengths and weaknesses over time instead of all at once, making the process of picking a fighter to concentrate on for online fights a lot less like guesswork if you’re new to the series.

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There are still more traditional (less absurd) story vignettes to sample in Fighting Ground, for those who want a more typical fight-by-fight ladder to climb, but this is a really fun new option that will prove hugely useful to new players, massively stretching out the process of learning controls and moves.

Show me your moves

Those controls and moves, meanwhile, have also had some major surgery done to them. Firstly, there’s the new Drive system – which adds a new bar that you can use for power attacks at any time.

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The game-changer is that rounds start with this bar full, so you can immediately kick off with high-risk damage options if you so choose. Doing so might well prove a mistake, but it makes for a bunch of tactical variety.

The increased aggression this encourages made for quick rounds in our experience, but that ties into the second innovation – an all-new control scheme.

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Called “Modern” in the settings, it gives you the option of automatically launching special attacks with a single button instead of more complicated button presses.

This is amazing for learners and newcomers, making the most intimidating part of any fighting game way more trivial until you know enough to kick off the training wheels and take more control.

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Street Fighter 6 hands-on preview: The next fighting king? photo 3

We’re frankly rubbish at the genre but we’ve been able to have way more fun as a result, and early clips are already showcasing some expert fighters using Modern controls in a way that might show they’ve got real legs compared to the Classic option.

Of course, for those who don’t want it, there are classic control options, and when spectating you can also see a list of live inputs to give you a better sense of what people are actually doing – a visual aid that can be a little overwhelming at first.

The end result of these tweaks and additions is a fighting system that feels immediately familiar to anyone who played Street Fighter V, with enough changes to make things feel both fresh and foundational.

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Street Fighter 6 2
Capcom

So, you’ll still be playing a careful strategic game as you try to outwit an opponent with unpredictable choices and proper mechanical execution, all capped off by potentially explosive special moves and counters.

Once you’re done with playing solo, heading online in Battle Hub offers up a really cool way to lay out matchmaking in a fighting game, replicating some of the buzz of an actual arcade.

You control the same avatar from World Tour, that you can heavily (ridiculously) customise to your own desires, running around an arcade full of cosmetic shops centred around an array of game cabinets.

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Street Fighter 6: Everything we know about SF6 photo 3

Approach one with an empty seat opposite an opponent to kick off a match, sit at one on your own to invite challengers, or simply spectate an ongoing match by approaching.

It feels great (although menus are there for those who want to cut to the chase), and replicates that social feeling that can sometimes be lost away from LAN tournaments.

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How To Clear The Cache on Your Android Phone and Why You Should

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How To Clear The Cache on Your Android Phone and Why You Should

If you’re running out of space on your Android phone, finding it’s a bit sluggish or are simply having issues with a particular app then it might well be down to the cache.

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A cache is a simple but important part of the system that ensures your device runs smoothly and quickly when you need it to. But sometimes it’s necessary to clear out the cache to fix issues or speed things up.

What is a cache?

A cache is a system of temporary data that is used to help with the loading speed of your Android phone and its apps.

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At a basic level, it’s a way for your phone to remember certain things it has done before so that it can do them faster next time.

How does a cache work?

A caching system on your Android phone is designed to store certain information, like images or website data, so that when you return to that same website or app later, the phone can quickly retrieve that information from its cache instead of having to download it all over again.

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If some of the assets on the site or app rarely change then they can just be loaded from the cache, which makes opening the app or website much faster than using your cellular signal to download everything from scratch.

A cache can be used for all sorts of things. If you’re often listening to the same old Spotify playlists, for example, then they might be cached to make sure you can jump right back in next time. Spotify says that this helps with playback and prevents lagging.

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Cache files are unique to the specific apps on your phone and they aren’t shared across the different apps.

Different sites, apps and games will all make use of cache files to improve your overall user experience and ensure your phone runs smoothly.

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Obviously, this can have some other knock-on effects on your device. If you have a lot of different apps installed and each of them is caching data then this can soon lead to your phone storage being filled up.

You can manually clear the cache for individual apps though which is ideal if you’re having problems with particular apps. Though doing so might slow the app down the next time you use it until it caches the particular data again.

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How to clear your cache

If you’ve got problems with your phone that can’t be solved by simply turning it off and on again, then clearing your cache might be one option.

In order to clear a cache you’ll need to do it on an app-by-app basis.

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Chances are unless a lack of overall phone storage is your problem then it’s one app or another that’s the issue rather than your phone as a whole. If you’re finding that your entire phone is sluggish then you might need to turn to a factory reset instead.

Here’s how to clear the cache of a particular app though:

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  1. Open your phone and navigate to the settings
  2. Scroll down through the settings list and look for the storage option
  3. Search through the apps list
  4. Click on the app you want to fix
  5. Click the button marked clear cache

It’s worth noting that when you clear the chance you may well have to log in to the app again next time you load it up.

Source: www.GhanaCNN.com

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Everything We Know About Marathon: Trailer, Gameplay Details and More

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Everything we know about Marathon: Trailer, gameplay details and more

Bungie made a big splash when it announced that it was working on a return to its roots at the May 2023 PlayStation Showcase, in the form of Marathon.

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While it shares a name with a game that Bungie made way back in 1994, this looks like a pretty comprehensive reimagining, and there are plenty of interesting details already out there, which we’ve gathered for you right here.

Marathon release date

Marathon doesn’t have any sort of release date attached to it yet – Bungie is remaining tight-lipped on that front and didn’t give us even a window in which to expect it.

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This means we don’t think you should get your hopes up about it coming out anytime much before 2025 – since we haven’t even seen gameplay yet, and don’t expect to for a while, there’s nothing to indicate a date sooner than that.

Marathon platforms

We do know what platforms Bungie is planning to release Marathon on, and it makes pleasant reading for Xbox fans. Despite now being owned by Sony Interactive Entertainment, Bungie is building Marathon for PC and Xbox Series X/S as well as PlayStation 5.

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The game will have full crossplay and cross-saves to let you swap between platforms on the fly, which could also mean that it’s free-to-play, although this isn’t confirmed.

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Marathon trailers

Marathon debuted with a pretty bombastic CGI trailer at PlayStation’s showcase of upcoming games in May 2023, soundtracked by a banging Justice track.

It showcases a stylish look at the world Bungie’s building – one where Runners explore a world that seems to have had its entire population vanish overnight, trying to extract loot and gear without dying along the way.

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Soon after the trailer, Bungie uploaded a really interesting and more detailed developer diary that goes into more detail on what we can expect from Marathon, and it’s well worth a watch.

Source: www.GhanaCNN.com

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